Coming this month on June 19, Path of Exile’s latest enlargement is all about progress. Literally! Players can assemble up gardens that develop monsters, after which harvest them for each form of extremely efficient loot.
Like completely different leagues, players uncover the essential league mechanic to work along with the instanced yard in each house and/or map, seed caches that let them to journey to their very personal Sacred Grove, full with pipes that route color-coded vitality to vegetation. Check out the trailer beneath for a secure high-level take a look at what’s coming.
Players have a great deal of seeds to select from, every enormous and small, frequent and unusual, and would possibly handcraft deadly monsters by selecting the suitable seeds. Seeds develop over time, and as you go to your yard from house to house, you presumably can watch your little buds flip into potential loot caches – nonetheless be careful, these blooms chunk once more!
After harvesting your vegetation, they flip into monsters. If you might be fascinating in cautious, safe farming, low-tier seeds can give you a mild influx of loot. However, you presumably can deal with rather a lot bigger, unusual seeds and vegetation for pictures at unbelievable loot (with a rather a lot elevated chance of dying!). The Grove moreover lets you craft objects to your specs, which is ready to allow players a ton of versatile customization which may be onerous to appreciate with out tons of farming or shopping for and promoting in several leagues.
Along with the big new league mechanic, Harvest consists of some revamps and explicit skills for 2-handed weapon clients that help carry the weapon class in line with the ability diploma of others. There are new skills and 12 new uniques to search out, along with big retooling of older uniques, making them further useful and engaging for play.
Harvest launches on PC June 19, hitting Xbox One and PlayStation 4 the week of June 22.