Nvidia GeForce RTX 3080 Founders Edition Review

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Unlike most issues on this planet of shopper {hardware} and software program, new graphics processing models usually are not launched based on an annual improve cycle. Several years generally move between main technology refreshes, and so every new sequence tends to introduce important modifications and enhancements in efficiency. It’s now been virtually precisely two years since Nvidia launched its GeForce RTX 20 lineup, and we have just simply seen the launch of its successors, the GeForce RTX 3090, the GeForce RTX 3080, and the GeForce RTX 3070. As anticipated, these models are primarily based on a complete new structure, codenamed ‘Ampere’, which Nvidia says represents its “greatest ever generational performance leap”.

Nvidia after all has a lot to say about its new structure — the details are that RTX ray tracing is right here to remain, energy effectivity is improved, and costs usually are not a lot increased contemplating what you get. The first GPU within the GeForce RTX 30 sequence that we are able to get our palms on is the center of the three, the GeForce RTX 3080. It’s geared toward high-end players who need to push the best high quality settings and all the consequences turned on at 4K, most likely whereas streaming all the pieces.

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As regular, Nvidia will promote its personal Founders Edition graphics cards primarily based on these new GPUs, and that is the model of the GeForce RTX 3080 that we’re reviewing at present. The firm has give you a novel new hybrid cooling system and has additionally continued to refine its industrial design. Cards from associate manufacturers together with Asus, Zotac, Gigabyte, MSI, Palit, Galax may also shortly be accessible, with their very own coolers and customized tweaks.

There’s loads in regards to the GeForce RTX 3080 GPU and the Founders Edition graphics card to cover right here, so let’s get began with a fast rundown of what is new.

The GeForce RTX 3080 Founders Edition has a second fan on the rear with its personal airflow path


Nvidia GeForce RTX 3080: Ampere structure overview

Last yr’s GeForce RTX 20 sequence, codenamed Turing, launched {hardware} ray tracing and AI-accelerated DLSS (Deep Learning Supersampling). For some time following the launch, these functions weren’t extensively adopted by games and appeared to supply little in the technique of substantive enhancements however have each since turn out to be further generally supported over the previous two years. Nvidia says that Ampere can course of some operations reminiscent of shader algorithms over twice as quick.

We now have second-generation RTX ray tracing cores and third-generation Tensor cores for AI processing, plus sooner cache reminiscence and GDDR6X RAM. Performance enhancements are mentioned to be between 1.7X and a couple of.7X, plus new functions have been added to leverage AI, reminiscent of stay video and audio enhancements for streamers.

AI still primarily comes into play with DLSS, which is claimed to intelligently upscale frames in order that the GPU can goal a decrease rendering decision and work sooner, however high quality is not finally compromised. Nvidia even says that DLSS can now assist ship {smooth} and crisp gameplay at 8K, and even produce sharper visuals than rendering at a local decision.

As for energy effectivity, Nvidia says the similar workload consumes simply over half as a lot energy as it might on an equal Turing-based GPU. That means much less cooling is required and fewer noise is generated.

Nvidia is introducing a number of different new and up to date requirements. Ampere GPUs help PCIe 4.zero for extra bandwidth with appropriate CPUs now and sooner or later. AMD’s Ryzen 3000 sequence helps PCIe 4.zero and Intel is anticipated to undertake it with its subsequent technology. HDMI 2.1 permits for 8K 60Hz video by means of a single cable, and AVI {hardware} decoding permits for streams at that bandwidth in actual time.

RTX IO will leverage Microsoft’s upcoming DirectStorage API for Windows 10 to permit enormous game belongings to be transferred immediately from a quick PCIe SSD to a GPU’s VRAM with out going by means of the CPU or system reminiscence. This is doubtlessly a really massive deal, altering how games themselves are designed and permitting for enormous environments to be streamed from storage relatively than loaded and buffered. It’s much like issues we have been listening to about how next-gen consoles will deal with storage, which makes it all of the further fascinating.

The GeForce RTX 3080 GPU particularly has been configured with 8,704 execution models known as CUDA cores, organised into 68 “streaming multiprocessor” clusters, in comparison with 3,072 and 48 respectively for its direct predecessor, the GeForce RTX 2080 Super. You get 272 third-gen Tensor cores and 68 second-gen RTX cores as properly. Interestingly, this GPU may reignite curiosity in cryptocurrency, which was one time accountable for tying up the world’s whole inventory of graphics cards however has died down of late because of diminishing returns on previous-gen {hardware}.

On the software program aspect, there are new capabilities as properly. Nvidia Reflex which might work with appropriate displays and mice to assist optimise body supply and scale back enter latency. AI capabilities are additionally harnessed by Nvidia Broadcast to swap digital backgrounds, routinely body streamers, and cancel out background noise in actual time. Finally, Omniverse Machinima targets content creators, permitting game engines and belongings for use to simply create high-quality animations, if builders help it.

You get a 12-pin to 2×8-pin PCIe energy adapter within the pack to make use of with the tiny new connector


Nvidia GeForce RTX 3080 Founders Edition design

For the previous few years, Nvidia has been competing with its companions and promoting its personal graphics cards, known as “Founders Editions”. These have usually been extraordinarily polished and classy, however do not trouble with manufacturing unit overclocking or tricked-out RGB LED results. With this technology, Nvidia has actually upped its game in terms of design. Previous efforts actually have felt premium in a sea of plastic coolers and shrouds, however the RTX 30 sequence takes that to a complete new stage.

The GeForce RTX 3080 Founders Edition is completely stunning. It feels heavy and costly, like a chunk of finely crafted equipment, with its uncovered heatsink fins and steel body. There’s no RGB lighting right here however you do get an illuminated GeForce RTX emblem on the highest and white accents lining the center of the body. It all feels concurrently industrial but refined. The design actually stands out, and that is earlier than we even get to the utterly novel fan placement.

This is a big, chunky card. It’s longer than regular however really is not taller or wider, occupying a comparatively modest two slots. The primary body is a darkish steel strip that is rounded on the corners. It kinds a kind of figure-Eight with an elongated mid-section, with almost the complete floor locality that it encloses coated in uncovered heatsink fins. This can also be a really heavy card, and you’ll actually really feel the load of the cooling system if you decide it up.

The port choice is pretty normal, leaving room on the backplate for a big vent


You may be shocked to see just one fan on the entrance, and that is as a result of there really is a second one on the rear. Nvidia has give you a unique twin-chamber design, wherein the higher fan acts further like a standard blower and exhausts air by means of the back of your case, whereas the decrease one has its personal airflow path that expels scorching air upwards, to be sucked out by a case fan or radiator.

Looking intently, you may see that the precise circuit board of the RTX 3080 Founders Edition ends
earlier than the second fan, and you’ll look right by means of the fins and out further aspect of the steel enclosure. Nvidia says an enormous quantity of engineering went into lowering board dimension to permit for this sort of airflow, and it was all vital to attain the sort of efficiency in addition to acoustics that it focused. The just draw back we see is potential mud accumulation within the enormous expanses of uncovered fins.

Everything has been packed in denser and redesigned to scale back digital interference. One of the modifications required is a new 12-pin energy connector which is mounted perpendicular to the board and angled forwards. Nvidia features a brief adapter with the RTX 3080 Founders Edition. You’ll want two 8-pin PCIe energy connectors, and sadly cable routing may be a problem, which considerably takes away from the putting look of the cardboard itself. It would not seem that a lot of Nvidia’s companions have adopted the similar connector, and so it may be some time earlier than energy provides undertake it natively. Some PSU manufacturers have already got their very own adapters on the market, or will ship them to verified possessors at no cost.

The rear of Nvidia’s Founders Edition card has one HDMI 2.1 and three DisplayPort 1.4a connectors. The VirtualLink Type-C port for VR headsets seen on previous-generation cards has been dropped, since the usual has failed to catch on. For this and non-overclocked third-party choices, the reference GPU base clock is 1440MHz and the enhance pace is 1710MHz. All cards will characteristic 10GB of GDDR6X reminiscence operating at 9500MHz on a 320-bit bus, for a complete 760GBps reminiscence bandwidth. PCIe 4.zero is supported. Total board energy is rated at 320W which is kind of excessive – previous-gen cards had been rated for 225-250W.

The placement of the 12-pin energy connector may make cable administration tough


Nvidia GeForce RTX 3080 Founders Edition efficiency

The check setup for our GeForce RTX 3080 Founders Edition is unchanged in comparison with what we have used to check earlier generations. We’ve acquired an AMD Ryzen 2 2700X CPU, a Gigabyte Aorus X470 Gaming 7 Wifi motherboard, 2x8GB of G.Skill F4-3400C16D-16GSXW DDR4 RAM, a 1TB Samsung 860 Evo SSD, and a Corsair RM650 energy provide. The monitor is an Asus PB287Q, which has a 4K decision however sadly would not help HDR or variable refresh rates. We used Windows 10 with all the newest updates and patches. Nvidia equipped a pre-release driver, model 456.16.

Starting with 3DMark as regular, we noticed the GeForce RTX 3080 handily defeat the Zotac GeForce RTX 2080 Amp by 45-60 %. The new DLSS Feature check in 3DMark indicated efficiency at 50.33fps with it off and 69.41fps with it on. The Port Royal ray tracing check put up a rating of 10,721. We additionally ran the standalone Unigine Superposition check, which managed 13,708 factors utilizing the 4K Optimised preset.

AMD at the moment would not have any providing that may submit such numbers, however which may change shortly with the upcoming launch of the Radeon RX 6000 sequence, primarily based on its “big Navi” GPU. The Radeon 5700XT is in a a lot cheaper price and efficiency class, so we have left it out of this comparability desk.

  Nvidia GeForce RTX 3080 Founders Edition Zotac GeForce RTX 2080 Amp 3DMark Port Royal 10,721 NA 3DMark Time Spy 13,996 9,505 3DMark Time Spy Extreme 7,191 NA 3DMark Fire Strike 25,461 19,461 3DMark Fire Strike Extreme 17,787 12,215 3DMark Fire Strike Ultra 10,520 6,498 Unigine Superposition (4K Optimised) 13,708 NA

Moving on to gameplay and game engine benchmarks, we determined to concentrate on efficiency at 4K, primarily based on Nvidia’s claims and projections. Starting with Shadow of the Tomb Raider, we set it to run at 4K utilizing the Highest high quality preset and TAA enabled. For this primary run, RTX ray tracing and DLSS had been turned off. The in-game benchmark confirmed intermittent tearing with its pans by means of expansive surroundings, however movement was in any other case crisp, and we acquired a median of 66fps. With RTX DLSS turned on, textures had been still nice, and no enormous variations had been instantly distinguishable. However, the common rose just to 69fps.

Middle Earth: Shadow of War additionally has an in-game benchmark and may be pushed fairly far. With the decision at 4K, graphical high quality set to Ultra, TAA enabled, and all different settings at Ultra or High, we acquired a cushty and really playable common of 86fps.

Far Cry 5 pushed out a median of 73fps at 4K utilizing its Ultra preset, and all the pieces appeared {smooth}. We took the decision all the way down to 2560×1440 to see the distinction that may make, and acquired a pleasant bump as much as 95fps. Metro: Last Light Redux managed to push out 58.79fps at 4K at Very High high quality with SSAA on and 4X AF.

The Witcher 3: Wild Hunt pushed out a really constant 85fps common with little variance, as measured by FRAPS in a guide runthrough. The decision was set to 4K, with graphics high quality at Ultra and post-processing set to High. Next up, we tried the zombie shooter World War Z at 4K utilizing its Ultra preset. The built-in benchmark ran at a super-smooth 110fps with out breaking a sweat.

Assassin’s Creed Odyssey is pretty current and demanding. We measured 47fps at 4K with the graphics high quality set to Ultra High. Taking that down a notch to Very High pushed our rating as much as 53fps. A decrease decision will likely be essential to run this game at a {smooth} 60+ fps.

To put the GeForce RTX 3080’s ray tracing and DLSS 2.zero capabilities to the check, we fired up Control. The decision was set to 4K and display high quality to High. Starting with each functions disabled, we famous a median of 77fps in a selected motion sequence utilizing Nvidia’s personal overlay. Turning Ray Tracing on and selecting the High high quality setting instantly pulled our common all the way down to about 47fps. DLSS ought to compensate for this, and now you can select your rendering and goal resolutions independently. With the latter set to 2560×1440, we really famous a bounce as much as 80fps. In phrases of high quality, issues are watching good for DLSS – all the pieces was sharp and we had no complaints about picture high quality. This is the expertise we had in only one game, and that too on a really high-end GPU, however it does reveal that there are further methods to enhance high quality than simply brute drive rendering.

Just for enjoyable we fired up Quake II with Nvidia’s RTX renderer. This historical title actually should not look so good, however it’s able to utilizing ray tracing for lighting results which makes it really feel considerably recent. We pushed the decision all the technique as much as 4K and managed a median of 42fps.

All the engineering that went into the GeForce RTX 3080 Founders Edition card appears to have paid off – it hardly makes any sound, even below very heavy load. The “dustbuster” designs of the previous are lengthy behind us – you may just hear a boring whoosh when operating heavy games or assessments. However this card does push out quite a lot of scorching air, and does so fairly forcefully. On our open check bench, we had been in a position to really feel it even two toes away from the rear vents. The steel body additionally acquired too scorching to the touch for quite a lot of seconds. This card will probably run hotter and louder inside a small, cramped desktop enclosure, and it is going to be fascinating to see how further conventional triple-fan blowers on associate cards fare.

The GeForce RTX 3080 Founders Edition has minimal lighting for a really understated look



The Ampere structure appears to be yet one more feather in Nvidia’s cap, persevering with a protracted string of successes and placing some extreme pressure on AMD. Of course we mustn’t neglect that Intel ca
n also be developing with an enthusiast-class discrete GPU early subsequent yr, so issues are about to get very, very fascinating for PC players. The GeForce RTX 3080 delivers wonderful efficiency in at present’s games – it is greater than ample for 1440p and it’s best to be capable to push {smooth} 4K visuals with out a lot bother.

The GeForce RTX 3080 Founders Edition is an exceptional piece of {hardware} when it comes to design. This card and the GPU it is primarily based round are nonetheless not with out some flaws – warmth is more likely to be a problem, energy consumption is kind of excessive, and 10GB of VRAM is not as a lot as many individuals had been anticipating this technology to have. Performance is superb, and a lot better than what you could possibly get for this worth a yr or two in the past.

All of which means whereas Rs. 71,000 isn’t a nasty worth in any respect for the efficiency that you just get, it is still means out of attain for the overwhelming majority of players and fans in India. Excellent efficiency at 4K is tantalising, however that is still a really area of interest goal decision right here, and we all know that individuals would a lot relatively see how Nvidia will use its automation to serve the decrease finish of the market. The GeForce RTX 30 sequence models introduced to date are additionally still too costly to take ray tracing and DLSS mainstream.

There’s no telling but what Nvidia has in store for lower-priced models — we do not know whether or not the GeForce GTX sequence will proceed to serve budget-conscious consumers or if there’ll now be a full outspread of RTX models masking all tiers. We’ll have to attend a minimum of a number of months for the inevitable GeForce RTX 3060 and no matter else follows.

Nvidia GeForce RTX 3080 Founders Edition
Price: Rs. 71,000


Excellent efficiency at 1440p and 4K DLSS is helpful. insupported games Looks unbelievable


Runs fairly scorching Relatively excessive energy requirement

Ratings (out of 5)

Performance: 4.5 Value for Money: 4 Overall: 4.5

[Attribution Gadgets 360]

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